• News
    • General
    • Software
    • Industry
    • Video Games
    • Tech
    • Hardware
  • Articles
    • General
    • Reviews
    • Interviews
  • Tutorials
    • By subject
    • By software
    • Training & Courses
  • Resources
  • Spotlight
    • Reels
    • Films
    • Film Trailers
    • Game Trailers and Art
    • Breakdowns
    • Making Ofs
    • Music Videos
    • CG Videos
    • Images
    • Spots
  • Contribute News
News Channels:
  • CG News
  • 3DS Max
  • Blender
  • After Effects
  • Modo

Software > 3DS Max > Scripts > Scripted Tools

Octopus for 3DS Max released

May 02, 2018 by CGPress Staff
9 |
Tweet

Rapid Tools has released Octopus, a new octal menu system for 3DS Max. Features include a visual set up utility for creating your own custom octal menus with the ability to search for functions, adjust colours, add symbols and more; drag and drop installation; the ability to automatically create and add octal menus as macros; the ability to preview the possible end result of a menu option when the mouse hovers over it; a repeat last action feature; and the ability to keep the menu open so that you can repeat actions multiple times. Octopus costs €35, find out more on the Rapid Tools website.

Related News

  • Modeler 2020.1 released
  • Octopus 2 for 3DS Max released
  • Modeler 1 for Houdini released (formerly Direct Modeling)
9 Comments
Oldest
Newest
Inline Feedbacks
View all comments
vandam
6 years ago

hm, looks cool, but who is it for? Maya users have Maya, 3ds users have their own UI, quads and shortcuts.

johnson
Reply to  vandam
6 years ago

well I guess that’s for maya users that use 3dsmax as well and miss the marking menus, or simply for max users that find quads are not enough. Wasn’t that an obvious answer?

pieforme
Reply to  johnson
6 years ago

and some people like that style of menu rather than quadmenu.

pi3c3
Reply to  vandam
6 years ago

It’s not really a maya pie menu clone. It’s much more, since the entire menu system is programmable and customizable the way like maya menu system never will be. You can use your buttons as spinners, storing last values. Also you can change 3 parameters simultaneously and much more. Watch the videos! 🙂

Ronin
6 years ago

looks cool,
but completely unnecessary,
Maya users don’t want to use Max (even though Max is a lot faster, more reliable and better overall),
Max’s users don’t need this since Max’s UI is faster and better than Maya’s marking menus…
I see it as an exercise of “see, those Maya useless stuff is also possible in Max”

alex
Reply to  Ronin
6 years ago

and i see you opinion as a greatly biased opinion. I use both softwares and I like them both.I for once prefer marking menus over quad menus every single time

Parna
Reply to  alex
6 years ago

your opinion is also greatly biased,
if you prefer marking menus over quads then you prefer Maya, very simple.
I also prefer quads,
some advice… express your opinion instead of just trash other people who thinks different than you

Mohinder Singh
6 years ago

Great work! A tad expensive though. Maybe a demo version to try before we buy option?

pi3c3
Reply to  Mohinder Singh
6 years ago

Actually Octopus gonna be smarter in time. I have quite a lot of things planned, like adding spinners and additional instant popup menus for Octopus as well as right click or middle click support, for different functionality and more.

About the demo. Yes I think it is a good idea, I think I will make a demo from Octopus which will have fairly limited, but fair functionality where you can check out if you really want to buy Octopus. 🙂

ADVERTISEMENT

Latest Comments

  • Squarei 3D on Thinkbox MX Plugin Suite for current 3ds Max versions now available
  • Tubesmokeguy on Thinkbox MX Plugin Suite for current 3ds Max versions now available
  • Guest (the original) on Thinkbox MX Plugin Suite for current 3ds Max versions now available
  • MauricioPC on Thinkbox MX Plugin Suite for current 3ds Max versions now available
  • G_L on Autodesk releases 3ds Max 2026
  • G_L on Autodesk releases 3ds Max 2026
  • Senorpablo on Autodesk releases 3ds Max 2026
  • Guest (the original) on Autodesk releases 3ds Max 2026

Latest Features

1

Review of the Huion Kamvas 13 Pen Display for 3D artists

6

Archvis artists – what the hell do they do?

See All CGPress Features

Follow CGPress

Terms and Conditions | Privacy Policy | Cookie Policy
Copyright ©2000-2025 CGPress. All rights reserved.

About Us | Contact Us | Contribute News | Advertise
facebook
twitter
rss
wpDiscuz
Manage Cookie Consent

CGPress uses technology like cookies to analyse the number of visitors to our site and how it is navigated. We DO NOT sell or profit from your data beyond displaying inconspicuous adverts relevant to CG artists. It'd really help us out if you could accept the cookies, but of course we appreciate your choice not to share data. 

Functional Always active
The technical storage or access is strictly necessary for the legitimate purpose of enabling the use of a specific service explicitly requested by the subscriber or user, or for the sole purpose of carrying out the transmission of a communication over an electronic communications network.
Preferences
The technical storage or access is necessary for the legitimate purpose of storing preferences that are not requested by the subscriber or user.
Statistics
The technical storage or access that is used exclusively for statistical purposes. The technical storage or access that is used exclusively for anonymous statistical purposes. Without a subpoena, voluntary compliance on the part of your Internet Service Provider, or additional records from a third party, information stored or retrieved for this purpose alone cannot usually be used to identify you.
Marketing
The technical storage or access is required to create user profiles to send advertising, or to track the user on a website or across several websites for similar marketing purposes.
Manage options Manage services Manage {vendor_count} vendors Read more about these purposes
View preferences
{title} {title} {title}