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Home Software Unity

Offline Render 1.8 released

by CGPress Staff
June 22, 2017
Reading Time: 1 min read
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Offline Render 1.8 released

You Can Do It! VFX has announced the release of Offline Render 1.8, a realtime capture tool for Unity that allows you to save the game view to sequential multi-channel openEXR or PNG files. This release adds support for the Post Processing Stack and Unity 5.6.1 and 2017. Other features include:

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  • The ability to render a resolution independent of game view
  • Option to Capture UI
  • 360 monoscopic render output to PNG
  • Output to EXR, PNG or MP4
  • Capture multiple cameras simultaneously
  • 10 out of the box render elements (Diffuse, Specular, Emission/Lighting, Reflections, Depth, Velocity, Normals, AO, Motion Vectors, ObjectID)
  • Forward render supported elements (Beauty, Depth, MotionVector, AO)
  • Developer API: Create your own custom passes. Documentation, sample code and sample scene included

Offline Render is available from the Unity Asset Store at a cost of $30.

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