Offline Render 1.8 released
Jun 22, 2017 by CGPress Staff
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You Can Do It! VFX has announced the release of Offline Render 1.8, a realtime capture tool for Unity that allows you to save the game view to sequential multi-channel openEXR or PNG files. This release adds support for the Post Processing Stack and Unity 5.6.1 and 2017. Other features include:
- The ability to render a resolution independent of game view
- Option to Capture UI
- 360 monoscopic render output to PNG
- Output to EXR, PNG or MP4
- Capture multiple cameras simultaneously
- 10 out of the box render elements (Diffuse, Specular, Emission/Lighting, Reflections, Depth, Velocity, Normals, AO, Motion Vectors, ObjectID)
- Forward render supported elements (Beauty, Depth, MotionVector, AO)
- Developer API: Create your own custom passes. Documentation, sample code and sample scene included
Offline Render Demo V1.1
360 video support
Offline Render Demo for Unity 5
Source: YCDIVFX