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Photoshop June 2020 release

Photoshop June 2020 release

by Paul Roberts
June 27, 2020
Reading Time: 1 min read
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Adobe has announced the June 2020 release of Photoshop. New features include a significantly improved Select Subject tool that’s been optimised for portraits, the ability to find and sync fonts automatically, the ability to non-destructively rotate patterns, improved font matching, improved performance using the Object Selection tool and Select and Mask workspaces.

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Camera Raw’s UX has also been updated with the ability to work with multiple edit panels at the same time, the ability to create and set ISO adaptive presets as raw defaults, a new Hue slider in the Local Adjustments panel, a centred crop 2 x 2 grid overlay to crop the exact centre frame of a photo, an improved Curves panel to easily switch between Parametric and Point Curve channels and more. 

Read more about this release on Adobe’s blog. 

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Paul Roberts

Paul is the owner and editor of CGPress, an independent news website built by and for CG artists. With more than 25 years in the business, we are one of the longest-running CG news organizations in the world. Our news reporting has gathered a reputation for credibility, independent coverage and focus on quality journalism.

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Jay Herbert
5 years ago

Meh.. Moved to affinity and never looking back!
Last time i used photoshop it was slow as hell, 5 FPS.

Reply
JokerMartini
5 years ago

Yeah same here, i no longer use it. haven’t used it in years.

Reply
Mario Trani
5 years ago

I also recently aquired Affinity Photo, Designer and Publisher licenses. Love it much more but can`t get rid of Adobe (because of After Effects and client data from PS/Illustrator) – now! But as soon as that is possible I´ll leave that crap behind and never look back…

Reply
superrune
5 years ago

I’m still using CS6, haven’t really seen any vital new features since then 🙂

Reply
Marcin
5 years ago

Looks a bit like there’s only one PS developer left and he’s a bit obsessive with masking.
Honestly, there are so many places to start improving PS and all I see the last 5 years is ‘masking is easier now’ – ‘masking is even easier now’ – ‘masking now easier than ever before!!’
PS’ UI is getting slower and slower, less accessible, hotkeys stop working sometimes unless you find the magic place to click (still have no idea after 5+ years since they switched the UI tech), workflows are the same as ever. There are so many places they could improve and it’s all about creating masks and selection…?!

Reply
Artur Mandas
5 years ago

Using PS CS3, very happy about it, along with Affinity Photo. Sub sucks

Reply
Blop
5 years ago

The only thing I`m missing in my CS6 is high dpi screen support.

Reply
mdko
5 years ago

any progress on a 32bit workflow?

Reply
Badbullet
5 years ago

I don’t agree with their pricing policies, and development feels slow and they need a true linear workflow. But reading these comments, it sounds like people didn’t even try to learn the new tools since CC14 and dismissed all that have come along since. I could never go back to CS6, it would cost more if I did. The irony, I know. There’s some things that PS does that Affinity can’t quite do right (yet).

It is job specific, but PS using Smart Objects pays for itself if you deal with clients sending you 100’s of AI files that turn into textures for product, and those AI files get updated frequently. Serious question, has anyone tried using liquify on a Smart Object yet? It’s a godsend.

If you just use it to edit photos or paint, yeah, switching makes sense. But I’m stuck with it as it financially makes more sense until a competitor can do linked files and non-destructive editing better.

Reply
Marcin
Reply to  Badbullet
5 years ago

I do enjoy some of the new stuff, but they really need to address the workflow and make masks non destructive for example. 32 bits are far from production ready, too.
I bought Affinity for my son but it turned out to be a difficult ride, layers were not editable for some reason, pixel art is a pain due to obligatory filtering when merging layers etc. I missed the straight forward way of PS in there. But renting is definitely out of question for hobby art…
That said, PS had all the time of the world to improve much more and they definitely didn’t address a lot of low hanging fruits. I remain disappointed, even if some stuff is definitely useful.
But if next year is about easier masking again, maybe they aren’t interested in the pro market as they should be.

Reply
Badbullet
Reply to  Marcin
5 years ago

It feels the same as what they’ve been doing with AE in a way, take away all of the speed then say they’ve increased performance in every update, but still more than 10x slower than AE CC2014 if you have a decent amount of cores to throw at it. More prosumer than pro? I purchased Affinity Photo because, well, couldn’t pass up being it was only $25. It’ll probably be used for photo editing in the end. But I’ll keep my eye on its capabilities. I realize it’ll probably never get AI as a linked file as that’s now proprietary for the most part…which means I’ll always have to have a PS license to stay productive.

If they are working on masking, I really hope they turn some of that juice towards the mask/alpha channels. A smart object or layers for a mask…I can dream.

Reply
Marcin
Reply to  Badbullet
5 years ago

Smart objects / layers / groups + adjustment layers as mask input – exactly! That would be the non-destructive mask workflow I’m waiting for.

Reply

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