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Polygonflow launches Dash: a user-friendly tool for 3D world building in Unreal Engine

Polygonflow launches Dash: a user-friendly tool for 3D world building in Unreal Engine

by Paul Roberts
August 21, 2023
Reading Time: 1 min read
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Polygonflow has announced Dash, a tool designed to streamline the 3D creative process in Unreal Engine. Developed over 2.5 years, Dash evolved from the company’s previous software, GraphN. The tool offers a unique approach to world building, allowing users to create environments in UE5 without prior knowledge of the engine. Through the Dash prompt bar, users can generate an entire setting using simple commands and drag-and-drop actions.

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Dash’s features include the ability to create terrains, cameras, primitives, and color grading presets. It also integrates with the Quixel Bridge content library, displaying all downloaded content for users. The tool is built on parametric systems, ensuring artists maintain control over their creations, from material settings to decal placements.

The company has plans to introduce more features in the coming months, such as physics-based placement, custom content support, and enhanced modular environment workflows. They aim to address the increasing complexity of traditional software like Unreal Engine and the limitations of AI-driven solutions, striving to offer artists a balanced and efficient tool.

Polygonflow’s Dash is currently available for download on their official website.

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Paul Roberts

Paul is the owner and editor of CGPress, an independent news website built by and for CG artists. With more than 25 years in the business, we are one of the longest-running CG news organizations in the world. Our news reporting has gathered a reputation for credibility, independent coverage and focus on quality journalism.

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Carlos
2 years ago

WOW… Just WOW

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Andreas
2 years ago

Looks very efficient! But as long as there’s no perpetual license, forget it.

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d3d
2 years ago

why subscription though ? still its looks a great tool

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