Pose Sculpting and Sketching for Blender preview
Jun 02, 2016 by CGP Staff
Blender developer Joshua Leung has posted a preview video of the Pose Sculpting and Sketching tools he is developing. They are still in experimental state and are being developed to make it easier, faster, and more fluid/intuitive to craft poses for characters. According to the developer, Bendy Bone support will be coming soon, as will “Line of Action” sketching. Watch the video on YouTube.