"”am i going to be replaced?”….
the new “buzzlightyear”
….looks like character studio has some competition coming very soon to 3dsmax
…woody better get ready…"
– Automatic character rigging
– Complete control over IK setup
– Uses standard 3DS Max bones
– Second animation layer to adjust and refine your 3D animation
– Support for biped files
– Re-target any character motion to any 3D character