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Home Software Blender Add-ons
Scatter for Blender 2.8

Scatter for Blender 2.8

by Paul Roberts
January 15, 2020
Reading Time: 1 min read
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BD3D has released Scatter, a new add-on for Blender for parametrically distributing instanced geometry . It works by automating the creation of a complex modifier stack behind the scenes and offers the user a simplified interface for scattering grass, ground cover, trees and more. 

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Features include the ability to create biomes from multiple layers, the ability to set specific densities, batch changing settings, multi-layer painting, path-based distribution, camera-culling, support for its own custom proxy system, and more. 

Scatter costs $60 and includes several presets. Learn more on Gumroad. 

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Paul Roberts

Paul is the owner and editor of CGPress, an independent news website built by and for CG artists. With more than 25 years in the business, we are one of the longest-running CG news organizations in the world. Our news reporting has gathered a reputation for credibility, independent coverage and focus on quality journalism.

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Per
5 years ago

Looks awesome! Definitely and interesting option for arch viz artists looking for an alternative to 3dsmax and forest pack. Have to investigate further on this.

Reply
juang3d
5 years ago

Here is a video making kind-off a tutorial/review of the addon 🙂

https://youtu.be/VgWaOcUO7Qc

It’s pretty cool 🙂

Reply
Artur
Reply to  juang3d
5 years ago

Cool for a beta. Distance and camera culling is unreliable, I ended up splitting a scene into two and linking Scatter enabled content to the main scene (which also included Graswald, so maybe here is the source of problems). Good start, but needs serious overhaul. Some design decisions are weird (like a button to refresh appearing about 5 times; inability to separate distance and camera culling).

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