Unreal
Harry Emelianov has released a pay-what-you-want tool for creating volumetric clouds in Unreal Engine 4. Find out more on Harry's Gumroad page.
Software
A new version of Realsoft 3D has been released marking a return to significant development of the venerable 3D app after a hiatus of over 10 years. (more...)
News
Ton Roosendaal, the original creator of Blender and chairman of the Blender Foundation, has published a post listing his top 15 highlights of 2018. Read it on Blender.org.
Jobs
We recently launched a new jobs board on CGPress, periodically we will summarise the latest additions and share them on social media and in the main news feed. Here's what's been posted so far: (more...)
Site News
We wish all our readers a Merry Christmas and a Happy New Year! The very best of wishes to all our readers and fellow artists from the CGPress team.
Interviews
Chaos Group has posted an interview with Ingenuity Studios' Grant Miller on how they used V-Ray for Houdini to render pile of 9,000 zombies for The Walking Dead. Read it on the Chaos Group blog.
Film Trailers
iToo Software has released an in-depth interview with Christian Haas about Manou the Swift. The film is a feature-length animated film for families conceived and created entirely in-house using 3DS Max using LUXX's custom pipeline tools and rendered with V-Ray. You can find out more about this and more on iToo Software's website (Expect content aimed at promoting Forest Pack and RailClone). Also of note, a new trailer has been released for Manou the Swift on YouTube.
Reels
Epic Games has released a new reel showcasing work done by its enterprise clients with Unreal Engine in the automotive, aviation, architecture, big data, consumer electronics, film, live performance industries and more. Watch it on YouTube.
Site News
We're pleased to announce that CGPress now features a free jobs listing service. Anyone can list relevant vacancies on the dedicated jobs page free for 30 days and reach tens of thousands of professionals in the 3D industry. You'll find the new jobs board from the menu at the top of the main page, and a list of the most recent jobs on the right-hand sidebar.
We're just getting started, but you can visit the new jobs page now, or advertise a vacancy simply by filling out this form (posts are moderated).
Houdini
Alexey Vanzhula has released Z, a set of tools that allows the user to model simultaneously in Houdini and ZBrush. Essentially it allows you to open the same geometry in both packages and exporting changes occurs automatically when you switch between the windows. (more...)
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