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Soft Boolean for Houdini released
Sep 03, 2021 by CGPress Staff
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Alexey Vanzhula has announced the release of Soft Boolean for Houdini. The technology was previously part of the Modeller for Houdini addon but has now been made available as a separate product. The tool allows users to stitch polygonal meshes with boolean operations and add accurate fillets to the resulting geometry. The package contains a plugin for Houdini and some additional scripts for Maya. Find out more on Gumroad.
All are getting great and fast booleans except Max these days.
Don’t forget Hardmesh for 3dsmax
smoothboolean 2.1? Hardmesh? Are You living under the rock? It’s like 2 years for hardmesh, smoothboolean even earlier…
Soft Boolean for Houdini has been around for about 5 years.
Hardmesh for maya around 5 and a half:P
Amiga Terrordrome 256 bps as the background music is a nostalgic fall-back I did not expect from Houdini 3D Developers. Kudos for the bold choice, the kids today can feel the spirit of the GFX Demo Scene from 1996 🙂