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Home Software Houdini Digital Assets
Soft Boolean for Houdini released

Soft Boolean for Houdini released

by Paul Roberts
September 3, 2021
Reading Time: 1 min read
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Alexey Vanzhula has announced the release of Soft Boolean for Houdini. The technology was previously part of the Modeller for Houdini addon but has now been made available as a separate product. The tool allows users to stitch polygonal meshes with boolean operations and add accurate fillets to the resulting geometry. The package contains a plugin for Houdini and some additional scripts for Maya. Find out more on Gumroad.

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Paul is the owner and editor of CGPress, an independent news website built by and for CG artists. With more than 25 years in the business, we are one of the longest-running CG news organizations in the world. Our news reporting has gathered a reputation for credibility, independent coverage and focus on quality journalism.

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Guest (The original)
4 years ago

All are getting great and fast booleans except Max these days.

Reply
no1nja
Reply to  Guest (The original)
4 years ago

Don’t forget Hardmesh for 3dsmax

Reply
troll
Reply to  Guest (The original)
4 years ago

smoothboolean 2.1? Hardmesh? Are You living under the rock? It’s like 2 years for hardmesh, smoothboolean even earlier…

Reply
Alexey Vanzhula
Reply to  troll
4 years ago

Soft Boolean for Houdini has been around for about 5 years.

Reply
troll
Reply to  Alexey Vanzhula
4 years ago

Hardmesh for maya around 5 and a half:P

Reply
Igor Posavec
4 years ago

Amiga Terrordrome 256 bps as the background music is a nostalgic fall-back I did not expect from Houdini 3D Developers. Kudos for the bold choice, the kids today can feel the spirit of the GFX Demo Scene from 1996 🙂

Reply

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