Softimage XSI 7
Jul 07, 2008 by CGP Staff
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(Updated July 17, 2008) Softimage has made available a new video with more details on ICE. As mentioned in the video, nodes can be encapsulated into components with a specific functionality, which can then be uploaded and shared with other users. More ICE-related demo videos can be found at Softimage.com.
Particles Flow for XSI. As messages posted at Orbaz Technologies forums attest, XSI users have been asking for better particle control capabilities for years. Softimage developers have taken notice and delivered a node-based creation environment that covers particles and many other aspects of XSI. New Features in XSI 7 include: an interactive creative environment (ICE), optimizations to the core architecture, access to Mental Ray’s Importons and irradiance particles, render manager improvements, new realtime shading API (RTS 3.0), new GLSL Shaders, Text Editor Widget, improvements to texturing tools, global controls for working in linear color space and managing Gamma correction, and more. XSI 7 is expected to be available before September 30.
Particles Flow for XSI. As messages posted at Orbaz Technologies forums attest, XSI users have been asking for better particle control capabilities for years. Softimage developers have taken notice and delivered a node-based creation environment that covers particles and many other aspects of XSI. New Features in XSI 7 include: an interactive creative environment (ICE), optimizations to the core architecture, access to Mental Ray’s Importons and irradiance particles, render manager improvements, new realtime shading API (RTS 3.0), new GLSL Shaders, Text Editor Widget, improvements to texturing tools, global controls for working in linear color space and managing Gamma correction, and more. XSI 7 is expected to be available before September 30.