Tangent space optimisation of controls for character animation
Jul 19, 2019 by CGPress Staff
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Disney Research has published a new paper that describes a technique to improve the control of interpolations in animation by allowing for the viewport manipulation of positions and orientations over time and extending inverse kinematics without adding new keyframes. It works with existing animation curves and therefore integrates with existing pipelines. Watch a demo on YouTube and read the paper on Disney’s research website.