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Home Software Houdini
Z for Houdini – simultaneous modelling in ZBrush and Houdini

Z for Houdini – simultaneous modelling in ZBrush and Houdini

by Paul Roberts
December 19, 2018
Reading Time: 1 min read
3

Alexey Vanzhula has released Z, a set of tools that allows the user to model simultaneously in Houdini and ZBrush. Essentially it allows you to open the same geometry in both packages and exporting changes occurs automatically when you switch between the windows. 

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Included is ZRemesher, a feature that allows the user to retopologise a mesh automatically. Z also supports PolyPaint in both directions. In Houdini, the PolyPaint texture is stored in a “Cd” point attribute.

Z for Houdini costs $20 from Gumroad. 

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Paul Roberts

Paul is the owner and editor of CGPress, an independent news website built by and for CG artists. With more than 25 years in the business, we are one of the longest-running CG news organizations in the world. Our news reporting has gathered a reputation for credibility, independent coverage and focus on quality journalism.

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3 Comments
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Alexey Vanzhula
6 years ago

Additional features from v1.1:
https://vimeo.com/307756474

Reply
9krausec
Reply to  Alexey Vanzhula
6 years ago

Dayum son. You’re a beast. Looks like some great work. Congrats!

Reply
Alexey Vanzhula
Reply to  9krausec
6 years ago

Thank you!

Reply

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