Breakdowns
Procedural Neo-gothic architecture with Houdini
Adrien Lambert has released a breakdown reel demonstrating how he uses Houdini to create procedural neo-gothic architecture. Watch it on YouTube.
Breakdowns
Adrien Lambert has released a breakdown reel demonstrating how he uses Houdini to create procedural neo-gothic architecture. Watch it on YouTube.
Blender
The Blender team has announced that its next-generation renderer Cycles X now supports AMD GPUs. (more...)
Industry News
Updated to add comments from Autodesk about the future development of LoUPE
Autodesk has announced they are to acquire Tangent Labs/LoUPE, a suite of cloud-based animation production pipeline tools. (more...)
Software - 3DS Max
Chaos has announced a number of new features, new plugins, and licensing changes that will accompany the release of Corona 8. (more...)
Resources
Maxtree has released a free sample collection containing 90 of its high poly plants compatible with 3ds Max, Blender, and Cinema 4D. (more...)
Software - 3DS Max
Kinematic Lab has released Custom Controls for 3ds Max, a new that tool helps riggers to create custom shapes for animation controllers. (more...)
Software
MxTools has released CablePlacer, a new tool for 3ds Max 2013 and above for modelling cables based on splines. (more...)
Software
A new version of the open-source game engine Godot is now available. Version 3.4 focuses on implementing missing features or bugfixes which are critical for publishing 2D and 3D games with Godot 3 and on making the existing features more optimized and reliable. See a full list on the Godot Engine website.
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