Renderers
FurryBall RT beta
AAA Studio announced a rewritten version of their production GPU renderer. Now called FurryBall RT, it uses CUDA and NVidia's OptiX ray tracing engine, offering performance and viewport improvements of 10-30x times compared to the earlier DX-based (rasterization) version. Features include: physically based DOF at no extra rendering time, real motion blur, render passes at no extra rendering time, IPR render support, BiFrost mesh rendering and support for Arnold, V-Ray and Mental Ray shaders. (more...)
| Posted
Fri Jul 3, 2015
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