The developer of MaxToC4D, MaxToMaya and C4DtoMax has released a tool for transferring 3DS Max scenes to Modo. The plugin allows for quick transfer of Max scenes to Modo, solving common import/export problems automatically. It also offers automatic conversion of scenes with V-Ray materials to Modo "similar" materials and settings. MaxToModo is being offered at an introductory price of $29. More on the 3DtoAll website.
John Martini of Joker Martini has released a new shape plugin that automates the process of creating hanging cables (or perhaps vines) of geometry.
The plugin costs $8 and can be bought on Joker Martini's website.
A Houdini for Maxers group has been created on Facebook with the aim of helping 3DS Max users to better understand how Houdini works and operates. The community has already posted lots of great examples of how 3DS Max effects can be created in Houdini, and vice versa. You can check out the group on Facebook.
Autodesk has made an announcement regarding the upcoming release of 3DS Max 2018. This latest release that is set to launch in April, will no longer include Mental Ray as a rendering option. The aim is to get users using Arnold which is now part of the Autodesk toolset, and is now included in 3DS Max 2018. For full details on this story, you can visit the Autodesk website.
New features in ICube's plugin for scattering objects and generating them at render time include: support for V-Ray 3.5, motion blur support for V-Ray, VRayProxy "Flip Axis" option support, experimental render time border spline geometry "clipping" (V-Ray only), improved rendering speed, general performance and stability enhancements. Plus bug fixes. More on ICube's website.
New features in Itoo Software's parametric modeling plugin for 3DS Max include: Macros that allow to create new nodes by creating sub-graphs (can output numeric values, geometry and generators), new algorithm to align Linear Generator with planar and closed splines, added "Auto Align" option to Array Generator->Extend X/Y Size mode (suitable for roofs and panels), RailClone Color for providing random textures and tint to each segment, added "UVW Offset" to Generators, Style Linking lets you link a RailClone object to another one so Style changes done on master are dynamically reproduced on slave, V-Ray 3.5 support, etc. Version 3.0.0 no longer supports Max 2010/2011. The update is available to registered users of RailClone Pro. More on Itoo Software's website.
Jonathan de Blok has released the first Nyx SideKick beta which is a software that lets you work with Houdini and 3DS Max in an interconnected way. The current beta only supports 3DS Max 2017 and Houdini 16. The tool is being developed by Jonathan de Blok, Artur Leao and Daniel Santana. A tutorial has also been posted that you can view on Vimeo. More information and the installer can be found on the Facebook page HoudiniForMaxers.
New features in 3d-io's unwrapping and UV packing plugin for 3DS Max and Maya include: flatten unwrap mode, new UV tile creation process that allows to easily control the number of UV tiles, automatically generate material IDs for each UV tile or unwrap the UV tiles according to material ID settings. Plus speed, stability and performance boosts, and a simplified licensing system. Unwrella supports Max 2010-2017 and Maya 2010-2017. A trial version is available for download. More on Unwrella's website.