Blender “Everything Nodes” in development
Blender Code Quest has shared a video announcing the Jacques Lucke, the developer of the popular Add-On Animation Nodes has joined the development team at Blender to work on the “Everything Nodes” initiative. The idea to unify everything under a common node-based interface is not new, but until now there hasn’t been a developer assigned to take control of the task.
The video demonstrates a promising looking prototype (created with python) showing a node-based particle system, including interactive functionality. A timescale isn’t explicitly stated, but it is suggested that we’ll start seeing the results of this announcement introduced during the 2.8.x phase.
Watch the announcement on YouTube.
Source: 1pepe, Juang3d