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Pose Sculpting and Sketching for Blender preview
Jun 02, 2016 by CGP Staff
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Blender developer Joshua Leung has posted a preview video of the Pose Sculpting and Sketching tools he is developing. They are still in experimental state and are being developed to make it easier, faster, and more fluid/intuitive to craft poses for characters. According to the developer, Bendy Bone support will be coming soon, as will “Line of Action” sketching. Watch the video on YouTube.
that’s really cool. can’t stop the urge to fiddle with it. hopefully, in 2.78 – no?