3DS Max 2012 Product Update 07
Jun 07, 2012 by CGP Staff
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Autodesk has released a patch for 3DS Max / Design 2012 that provides a considerable number of fixes. More at Autodesk’s MaxStation blog.
does anyone know how to uninstall this product update?
It’s complete shit.
John, what do you mean? I haven’t installed it but if you say its shit did it corrupt your install or screw up the viewports even more?
There isn’t an uninstaller for it?
So what did it screw up so we all know why Autodesk put out another POS…
There actually is an uninstaller for it, but my max 2012 is not quite as it was.
I installed it because they said they fixed the bug where hidden objects are evaluated. This bug makes isolating objects in a complex scene to work on them pointless. I did not fix the bug, my scene was just as slow as ever with everything hidden. Max crashes on reset now, and has screwed up physX, i always get duplicate plugin id messages.
I wish I had not installed it. Other users have had issues as well, on maxstation blog. I cannot say how annoying this sort of thing is when trying to work. I won’t even consider installing max 2013, which seems to have no great advantages, or am I completely wrong?
I am a longtime user and fan of Max, but I hate the way they develop it nowadays, adding useless things like the nitrous viewport. Who needs ambient occlusion when working on things?
Other companies like Afterworks, Cebas, Chaos group Thinkbox are the real innovators. Why has biped only had minor development in the last fifteen years? That was one of Max’s strongest points. The Gepetto thing has been rumored for years…………hang on, better get back to work. Rant over.
Thanks for the update John. I agree 3rd party developers are the real innovators. I also agree 2013 isn’t any better and I have no plan to use it. Another release I’ll just skip right over.
I’m stuck now using max2012 SP2 and have to deal with the viewport madness all day long.