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That was pretty fast, maybe this is the new thing for 2015 fixes every month!
This may be my favourite bug of all time!
“Changing the height of a Seat would cause a character’s knees to shake.”
There is also the “Humble neck / shoulder shrug” bug, which makes the good people of Populate shrug their shoulders because they don’t know what to do within the limited range of activities they know about…
Don’t know wether that one is in Max 2014 or 2015 and wether it got fixed in SP1. I had it occure a few days ago, but don’t remember if it was in Max 2014 or 2015, and now i can’t repro … ( and no – this bug is REAL – it’s not a joke 😉 )
Lol, that’s neat. I hope they have hidden more easter eggs in the motion somewhere… three point landing or so…
Doesn’t anybody find it funny that an age-old function like the incremental save can suddenly develop a bug like
“MAXX-16645 Save As + and Increment On Save appended “_01″ to file names instead of incrementing the existing sequence number. This has been fixed.”
I mean why and how would you screw that up? Fixing what ain’t broken?
Definitely much happier with the quicker update time. It used to take over an hour!!
@Elooder – This occurred when render tokens got added for image output. The code is connected and thus the reason for the quick fix.
maybe if Autodesk had done a better job debugging it’s [edited] new download method, most of these annoying problems wouldn’t happen. seriously 3ds max 2015 is bringing me just grief ( no problems with 2013 ), freezing every minute and “not responding”, after i upgraded to the 2nd best i7, 32 gig of ram and a Gtx 780 ti. how long till SP2 ?
Lol, 3dsmax 2015 extension 1 has been announced – OpenSubdiv and Alembic Support 🙂