Autodesk opens source code archive for Max SDK and MAXScript developers
May 19, 2011 by CGP Staff
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Autodesk has created an open-source repository for 3DS Max SDK and MAXScript developers, with the goal of helping users develop scripts and plugins. More at Autodesk’s 3DS Max SDK blog.
Autodesk use to give the debug build of 3ds Max and some source code to the core plugins to a select few developers (back in the day). I think they should return to that policy, and make all the core plugins open source. It would greatly reduce the development time of plugins and allow people to reference the core code for ideas and knowledge.