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Home Software Renderers
Corona Renderer 1.0 released, future development plans announced

Corona Renderer 1.0 released, future development plans announced

by CGP Staff
February 25, 2015
Reading Time: 2 mins read
2

Render Legion announced the first commercial release of their renderer, with a significant list of new features. Changes include:

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Chaos has released Corona 14, its photorealistic rendering software

  • Interactive rendering – supporting virtually all materials,
    maps, geometry, and Corona features
  • UHD cache – new biased caching solution, similar to the
    good old HD cache, but produces less bias and does not flicker in
    animations
  • SSS and volumetric scattering
  • GGX microfacet BRDF model that allows creating realistic
    metal materials easily
  • Reworked UI dialogs – 3 tabs are used instead of
    single one, eliminating scrolling and searching for the correct rollout
  • CoronaMultiMap texture – easy randomization of colors and
    texmaps with instances
  • Improved Blend material support – now renders faster,
    supports nested Blend materials, bump mapping, render elements,
    emission, displacement, BDPT/VCM, and more
  • CoronaScatter improvements – controlling density and
    scaling with maps, option to remove instance collisions
  • ShadowCatcher improvements – added more texture inputs,
    bump mapping, light llluminators, more reflection controls
  • Performance improvements to displacement, instancing, scene
    parsing, saving big renders, sampling of dim reflections, etc.
  • New material energy conservation mode (closer to Mental Ray
    and V-Ray models)
  • Added time estimation and better progress bar
  • Added two sided emission to Corona lights

Plus other minor improvements. Corona Renderer can be used in trial
mode for 45 days. After that, purchasing a license is necessary. The
software is being offered at a discounted price of 448 € for the next
45 days (regular price is 548 €). It is also available through rental
licensing.

Also of note, Render Legion announced the development plans for the
future, including speeding up the development of the Cinema 4D version,
release the first public alpha for Maya and start development for other
applications, which will probably include Rhino, Modo, and Lightwave.
Development of Corona Renderer 1.1 for Max will focus on further speed
and memory optimizations, adding “render region” controls to Corona
VFB, creating a CoronaBitmap Max plugin, a Corona
displacement modifier, etc.

Visit Corona Renderer’s website for more.

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CGP Staff

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2 Comments
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Juang3d
10 years ago

This is awesome, an awesome release, awesome commercial conditions, fair company, SaaS AND Buy to Own solution (BOX)

Congrats to the render legion guys!

I already own my Box license 😀

Cheers!

Reply
Lazer
10 years ago

for anyone still without corona installed, now is the time.
this is will change your life guys and girls. dont believe me and install the demo.
do it.

Reply

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