Demolition Master 1.4
Oct 30, 2012 by CGP Staff
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New features in AND_VFX studio’s destruction tool based on ThinkingParticles include:
(Since last reported)
(Since last reported)
- More speed and smaller files when caching particles thanks to improvements in TP 5.1.
- Dyn solver presets: Change on the fly dynamic solver quality/speed or turn it off.
- Gravity: Change direction rotating gravity object and animate it.
- Wind: Change direction rotating it.
- Attractor: Select strength and time of effect, and move Attractor object so frags will follow them.
- Steel deformations.
- Use mesh for activators.
- Default ground is no longer visible by default. Instead in general properties you can enable “ground” and your 3DS Max floor will act as a deflector for geometry and debris.
- Less particles generated for secondary fragmentation.
Watch a video on Vimeo and find out more on Demolition Master’s website.