Turbo Squid today announced the release of Service Pack 2 (SP2) for finalRender Stage-1, an advanced rendering plug-in for 3ds Max.
SP2 is a free download and provides the following to finalRender Stage-1 users:
All new Anti-Aliasing core engine technologies. Advanced adaptive Anti-Aliasing sampling algorithms have been implemented within SP2 and provided as a new engine along with speed enhancements to the existing engines.
Dynamic Bitmaps technology – finalRender’s native, all-purpose bitmap pager has been incorporated and solves the memory limitations and problems that allows users to render 21K x 21K images and larger along with high resolution textures.
Speed increases within complex scenes of up to 10 times compared to SP1.
Inclusion of Adaptive Multiple Ray Sampler code to enhance rendering speed on scenes that use multiple "blurry" rendering effects like Blurry tracing, Area shadows or Quasi Monte Carlo Global Illumination.
Reduced Memory consumption by the renderer core.
Improved Anti-Aliasing detection in nearly horizontal lines and other extremely thin edges.
The Cylinder light, a true area light source is now included
Game Developer specific enhancements have been added to the output options for SP2.
UI enhancements have been added for easier access and faster set up of render parameters.
Fully compatible with Autodesk VIZ 4.x, 3ds max 4.2x, 3ds max 5.x and 3ds max 6.
Better native 3ds max 6 renderer support.
Ongoing free service and support enhancements for registered customers.