FurryBall GPU 4 brings 3DS Max support
Jul 17, 2013 by CGP Staff
1
|
AAA Studio announced the new features of v4 of their interactive, production quality GPU renderer.
Highlights include:
- 3DS Max support
- Unlimited number of textures, fur, displacement, etc.
- Full Multi-GPU support
- Physically based full global illumination with unlimited light bounces
- Fully Raytraced Shadows
- Fully Raytraced Refractions, Reflections and AO
- Standalone version
- Network rendering
FurryBall GPU 4 will be presented at SIGGRAPH and the first beta of the renderer will be released soon after. More on AAA Studio’s website.
we waiting .make it hurry.