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Home Software Houdini Houdini News

Houdini 16 on the horizon

by CGP Staff
January 24, 2017
Reading Time: 1 min read
9
Houdini 16 on the horizon

Side Effects Software has announced the Houdini 16 launch event, which will take place live online on February 6. The new features of the software will be presented by the developers and artists who built them. More on YouTube.

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Christoph Fasching
8 years ago

Awesome, finally!
Can’t wait to see what they did with all the solvers 🙂

Reply
Chris
Reply to  Christoph Fasching
8 years ago

Every new release of Houdini is a celebration of human mind and a huge artistic buzz in the industry. Even if we already know what the new features will be (and it’s the first time we already know that in a major 3d application) there is a big anticipation for the complete image. This program has conquered the top (via procedural modeling, Simulations and VFX) and now has become more complete in other more easy subjects (procedural modeling, look development and rigging). With indie licences has become perhaps the most powerful and affordable tool available.

Reply
Strob
8 years ago

Can’t wait to see the muscle and auto-rigging tools!

And yes Chris, at 199$/year for an indie license + 3 free engine licenses, it’s like non sense not to use Houdini if you are Indie!

Reply
duttyfoot
8 years ago

really looking forward to the new build of houdini

Reply
Mokiki
8 years ago

Exciting news. From what I saw in their sneak peak a few months ago this is probably going to be a big release for them.

Reply
Patrick
8 years ago

I hope for good fast rigging and Char. setup tools.
And I hope Houdini 16 will be without ugly flat design like Maya 2017.

Reply
Jo
8 years ago

How’s the learning curve of Houdini to Modo for example, for a newbie to 3d ?

Reply
mandrake
Reply to  Jo
8 years ago

just start learning everything else is just talking! 🙂

when you want to learn 3D and you want to be good it takes a lot of time. doesn’t matter what type of software!

Reply
LL
8 years ago

A priori hard or very hard. But also because you can do much more stuff in Houdini.
What you have to ask is what you want to do in 3D, how much do you understand math(for Houdini), how Houdini nodal system fits in your artistic personality.

So i would say you should try Houdini even if you don’t want to work in it just to know what is it, to know the frontiers of your profession. While Modo is a more conventional program.

Reply

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