Knald 1.0 Released!
Dec 10, 2013 by Jokermartini
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Knald Technologies has released Knald 1.0, which is an ultra-fast GPU powered solution for generating “bake quality” textures from any 2D source texture. The feature list includes:
- Normal to Height generation
- Real-time scalable tessellation in the 3D preview
- Processes in double/single precision floating point (float64/float32)
- 8, 16 and 32bit file I/O and image processing
- AO, Concavity & Convexity Maps
- Mesh Ambient Occlusion
- Transmission Maps
- Powerful ColorToNormal functionality
- Real-time tessellation in the 3D preview
- Physical Parallax previewing
- Physically based Specular & Gloss
- Lighting, Mesh rotation & UV control
More information available on Knald Technologies’ site.