A few more features from the upcoming version of the Brazil renderer have been disclosed by its developers. According to messages posted at Splutterfish’s forums, version 2.0 will feature at least two rendertime displacement techniques, new tools for indirect illumination and advanced lighting (including enhanced GI performance in very complex interior scenes) and some type of GPU-based rendering acceleration. No release date has been specified yet. Read the thread at Forums.Splutterfish.com for more.





