MergeAnim by Discreet – Utility for merging complex animation between scenes. The script can be found in the “scripts/samples” directory after installing the 4.2 patch.
SplineIK by Michael Comet – This script allows you to choose a spline path, (open or closed), and generates a bone chain along the path for skinning. Similar to Maya’s splineIK system. This pretty much will allow you to do tails or dinosaur type necks in max 4, without all that weird spline stuff that happens if you skin directly to a spline.
Space lights 1.2 by Julien Blervaque – This script is used to simulate, as much as possible, a global illumination. Based on the SkyDome script by Borislav Petrov, it allows you to choose an object that will be used as a light emmiter. This object will hold, on each of its vertices the lights with the settings you asked for. The light colors and intensity depends either on the value of the softselection you made on the vertices, or on the diffuse map used by the supporting object.


