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NR – Meshbox 1.0b5 Makes Exporting to Shockwave Easy

by Richard Annema
June 8, 2014
Reading Time: 1 min read
0

September 3, 2002. Beaverton, OR. — Meshbox 1.0b5 is now available for download. Meshbox is the easiest way for 3d artists and developers to collect, manage and convert 3D objects. The Meshbox paradigm is designed around how graphic artists work. Collect your 3D files with assigned keywords and descriptions within Meshbox XML-based Projects. For mass storage or referencing 3D files between multiple projects, Meshbox uses Meshbox Collections, which support searching by keyword, description and graphic previews in three different views. Meshbox Collections are based on the powerful Valentina database technology of Paradigma Software.

Meshbox has import/export support for 3DS, OBJ, LWO, COB, 3DMF and SHD (Expression Tools Shade) formats. It also supports exporting to w3d (AKA Macromedia Shockwave 3D) and Viewpoint Corporation’s VET web 3D formats. Meshbox requires Windows 98 or later and OpenGL.

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What’s New in Meshbox 1.0b5?

1) mb.PREFERENCES. Command keys are now listed.

2) mb.VIEWPORT. Left click mouse rotates object. Ctrl-Left click mouse allows panning object up and down.

3) mb.VIEWPORT. Scenes are significantly brighter allowing improved previews.

4) Shade Format Export Enhanced. A camera is automatically added to Shade exported objects to ensure backward compatibility with Shade 4.

5) Shockwave 3D Support Enhanced. W3D export is now more stable and realiable.

6) mb.CONVERT. LWO read/write numerous problems fixed.

7) 3DS Format Export Enhanced. Several fixes and improvements for textures and materials.

8) mb.HELP. Completely revised and expanded.

For more information about Meshbox 1.0, please visit http://www.meshbox.com/ . Information is available in English and Japanese.

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