Plasticity 25.1 released
Plastic Software has released Plasticity 25.1. This update includes new commands, modeling improvements, UI refinements, and expanded transformation and selection tools.
The release introduces a new Slide command, allowing users to adjust control vertices on spline curves and surface hulls with precision. A Section Analysis tool has been added, enabling users to inspect internal structures by slicing through models, which is particularly useful in architectural and engineering applications.
Modeling improvements include updates to the Square command, such as a new “Free” option for improved surface quality, an “Adjacent” boundary condition for smoother transitions, and a “Tension” feature for better control over curvature. The Refit Trimmed Surfaces function now allows users to rebuild four-sided trimmed surfaces with specified settings. Additionally, Xnurbs improvements introduce similar “Adjacent” and “Tension” options, further refining surface shaping capabilities.
Sketching and curve tools have also been improved, with the Curve Rebuild command gaining a “Weight” option and snapping functionality expanded to include new tangent and control point snap options. Optimizations to trimming operations in dense 2D sketches improve efficiency, particularly for intricate grid patterns.
Transformation tools now offer stored transform pivots and customizable transformation settings, allowing users to specify orientation and pivot points for greater flexibility. The Sheet Extension tool gains a “Natural” mode, while the Bridge Surface tool receives a new “Tension” option.
User interface updates introduce a modernized design with streamlined icons, intuitive tool positioning, and new navigation options. Recent files can now be dragged and dropped into the viewport for faster access, sidebars function as collapsible menus, and the viewport cube allows toggling between opposite views with repeated clicks. A suggested commands menu and direct links to documentation within command dialogs further improve workflow efficiency.
Additional improvements include improved selection conversion, with options to convert wire bodies into points or regions into bounding curves. Spacemouse support has been expanded, allowing users to bind buttons via a keymap file. The update also introduces a right-click context menu in the Assets Menu, enabling selection of all objects with the same material.
For further details, visit Plastic Software’s official website.
beautiful,
I don’t know if it will happen the same as luxology modo3d.
I hope not.