Digimation is shipping Flatten, a mapping plugin that enables game developers to incorporate complex materials and procedural maps into their game engines with ease. Flatten works with existing mapping channels to unwrap a model, and then collapses the channels down to a single bitmap. Once Flatten is done, users are able to re-apply the new bitmap to their model and render. Not only are render times significantly reduced, but with Flatten, materials that users build can be converted and sent to any other 3D application or run time engine. Flatten is available for only $99 until July 6.





