CoderCorner have updated their Flexporter plugin to version 1.03.
“What’s new :
– Cameras’ target nodes can be discarded.
– Hidden nodes aren’t exported anymore.
– Extra skeletal information added for Character Studio skins.
– PRS animations are now exported.
– Sampling only. You can choose the sampling rate.
– Visibility track is exported. (Hey JC, that one’s for you..)
– Node-basis settings via the user-defined properties.
– Redundant textures no more exported, I keep track of them.
– Motion files for BIPED characters can be exported alone.





