PolyCloth – physics-based cloth sculpting for 3ds Max
PolyDesign has announced PolyCloth, a new physics-based released cloth sculpting plugin for 3ds Max. PolyCloth is a multi-threaded & C++, physics-based cloth sculpting plugin that allows the user to sculpt wrinkles and folds, move the mesh and simulate cloth behaviour, use a shrink brush to pinch the surface of cloth, use an expand brush to increase the surface area of cloth and add wrinkles, use a smooth brush to smooth out existing wrinkles and more.
PolyCloth is compatible with 3dsMax 2016 and above and costs $59.00. Find out more on CGTrader