ProRender goes open source
Aug 08, 2017 by CGPress Staff
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Radeon has announced an open source version of ProRender aimed at developers. This initiative does not affect the ProRender plugins for 3DS Max, Maya, Blender and Solidworks which retain some features not currently available in the open source version, but means that developers are able to create their own implementations of Radeon ProRender. Also announced is the integration of ProRender with Cinema4D R19 and Modo as well as several improvement to the existing plugins. For more details see the Radeon website.