Quantum Human
Dec 18, 2014 by CGP Staff
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Quantum Matrix has announced Quantum Human, a character setup system for Maya designed for turning any human mesh into a production-ready character. It is based on the fact that there are similarities between all human forms and offers features such as the ability to inject model topology, rig characters, add facial rigs, automatically set up
a muscle system and more.
Quantum Human is expected to be released in 2015, and a version is planned for software other than Maya. Find out more on Quantum Human’s website.
Quantum Human is expected to be released in 2015, and a version is planned for software other than Maya. Find out more on Quantum Human’s website.
Source: Mitch Gates
What voodoo black magic is this?