New features in PipelineFX’s render farm management system include:
– Improved GUI performance – faster browsing and interaction with 10’s of 1,000’s of jobs
– Host-based licensing – maximizes investment in Nuke, V-Ray, Mental Ray and RenderMan licenses
– Per-user and per-pgrp running subjobs limit – prevents a user from using too many resources at once
– Large farm performance optimization – a customer running a beta version of 6.2 recently rendered 485,680 frames in 24 hours on 600 hosts with a Supervisor load of less than 60 threads
– Dynamic Allocation for Nuke – Loads the application and script once then renders multiple frames without re-load
– Houdini Distributed Simulations support
– Enhanced Shotgun Integration – render management integrated with production tracking
More at PipelineFX.com.