Reindeer render manager released
Jul 18, 2017 by CGPress Staff
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AnimaThings has released the full version of Reindeer, a node based render manager and scene automator for 3DS Max. Features include:
- A node based interface to manage multiple render outputs with multiple cameras.
- The ability to use nodes to include objects in renders, change properties and materials and more.
- Render agnostic, but includes special nodes for Vray and Redshift properties.
- The ability to submit renders to BackBurner, Deadline, RebusFarm and RenderBuzz using provided submit scripts. It is also possible to make your own to suit your studios needs.
- Designed to be used for a variety of applications, for example: manage and automate multiple render setups, use it as a state machine, use it to develop scripts and workflows, store scripts within the scene so you don’t have to worry about losing them, use it to assign materials based on name, an alternative to selection sets with new possibilities, and more.
Very nice. I like it.