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Home Software 3DS Max
Reindeer render manager pre-release now available

Reindeer render manager released

by Paul Roberts
July 18, 2017
Reading Time: 1 min read
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AnimaThings has released the full version of Reindeer, a node based render manager and scene automator for 3DS Max. Features include:

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  • A node based interface to manage multiple render outputs with multiple cameras.
  • The ability to use nodes to include objects in renders, change properties and materials and more.
  • Render agnostic, but includes special nodes for Vray and Redshift properties.
  • The ability to submit renders to BackBurner, Deadline, RebusFarm and RenderBuzz using provided submit scripts. It is also possible to  make your own to suit your studios needs.
  • Designed to be used for a variety of applications, for example: manage and automate multiple render setups, use it as a state machine, use it to develop scripts and workflows, store scripts within the scene so you don’t have to worry about losing them, use it to assign materials based on name, an alternative to selection sets with new possibilities, and more.

 

Reindeer costs $45 and can be used with Max 2014 and above. Check out the videos and find out more on AnimaThings’ website.

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Paul Roberts

Paul is the owner and editor of CGPress, an independent news website built by and for CG artists. With more than 25 years in the business, we are one of the longest-running CG news organizations in the world. Our news reporting has gathered a reputation for credibility, independent coverage and focus on quality journalism.

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Zorm
9 years ago

Very nice. I like it.

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