Software > 3DS Max > Plugin News
Skin FX 2.0 released
Mar 18, 2007 by CGP Staff
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Lumonix has released the latest version of its muscle deformation plugin for 3DS Max. New features include flesh simulation tools, tentacle and softbody dynamics. Sample videos are available at Lumonix.net (Skin FX pages->media section). Read on for more.
This Release:
– Flesh Simulation tools (Jiggle)
– Tentacle Dynamics
– Breakable Constraints
– Sticky Constraints
– Simple Soft Body and Rigid body Physics
– Basic Cloth
– Forces: Constraints, Wind and Normal
– New shape objects: Box, Tetrahedron (for Tentacle Dynamics and Collision)
– Muscle Bulge shaping parameters
– Maximum Deformation Parameter (prevents extreme deformations)
– Optimized performance (Relax)
– Isolation Tools (for working on small areas or individual muscles of the mesh)
– Flesh Simulation tools (Jiggle)
– Tentacle Dynamics
– Breakable Constraints
– Sticky Constraints
– Simple Soft Body and Rigid body Physics
– Basic Cloth
– Forces: Constraints, Wind and Normal
– New shape objects: Box, Tetrahedron (for Tentacle Dynamics and Collision)
– Muscle Bulge shaping parameters
– Maximum Deformation Parameter (prevents extreme deformations)
– Optimized performance (Relax)
– Isolation Tools (for working on small areas or individual muscles of the mesh)
Source: Lumonix