“Added 1 new script: nameManager, which is a new Renamer script. It currently only works on objects (yes, I know, there’s hundreds of these scripts available), but in the future it will be able to do much, much more. Updated a ton of scripts.” Read on for more.
Updated scripts highlights:
vertPlacer: Now when you have multiple knots selected in multiple shapes in
a single spline, they get averaged properly.
objectDetacher: Fixed a bug where it wouldn’t detect some types of shapes. Added the ability to retain the wirecolor of the original object. Added ability to select all the resulting objects.
attachSelectedObjects: Added autodetect mode, which automatically guesses what’s in your selection and chooses the correct mode.
parameterManager: Added some extra code to stop the script from crashing when trying to modify certain parameters. The script currently works only on any parameter that is a Float, Integer or Boolean. I’ll look into adding other parameter types in the future.
uVWMappingCopier: Added explanation of the modifier value parameter in interface.
transformRandomizer: Now this lets you ramdomly transform objects modifier gizmos.
Try it on uvwmapping gizmos to randomly jitter the pattern on your objects.
http://www.neilblevins.com/soulburnscripts/soulburnscripts.htm