“A bunch of fixes and new features to existing scripts.” Read on for more.
Max script update:
Here’s the big update, I replaced the Close button in all the scripts
with a Help button. Use the X button to Close the Floater now. But the
help button will finally let you read the description and a mini
tutorial for each maxscript inside the max interface.
Updated several scripts, here’s the major updates:
splinePainter: Added normalize feature to get smoother spacing between
spline verts (although too much space will reduce spline detail).
nameManager: Added UpperCamelCase and lowerCamelCase.
splineManager: Added interactive mode so you can change values and have
them automatically affect the selected splines.
cornerEdgeToVertexMap: Added a few new modes for capturing open border
edges, or just selecting all edges.
blendedBoxMapMaker: Cleaned Up The UI a bit. Added a way to name the
modifiers.
findInstances: Allowed it to work with multiple objects.
attachSelectedObjects: Added ability to center pivot of resulting mesh.
http://www.neilblevins.com/soulburnscripts/soulburnscripts.htm