Allegorithmic has released a new version of its material creation software for authoring Substances. New features include:
- Substance Engine 2.0 – the new generation of Allegorithmic’s core tech
- Pixel processor node – an image processor that allows you
to read input images and apply any custom effect or treatment using
visual programming - Transfer Baker – lets you transfer textures from one mesh to another without worrying about UV changes
- Tri-planar projection – any image can be applied to a mesh with no visible seams, helping to control the scale and rotation of the
projection - Dependency Manager – designed to make asset management and
sharing of Substance files across artists and studios intuitive and
painless - A new template system for creating starting templates
tailored to custom engines and pipelines
Substance Designer 5 is available in Pro ($590) and Indie ($99) licenses. The Indie version is available to those who make less than $100K per year in revenue (see the comparison chart). The software is also available as part of the new rent-to-own licensing system, Substance Live, which gives access to Substance Designer, Substance Painter and Bitmap2Material. Watch an overview video, read the release notes and find out more on Allegorithmic’s website.