New features in Planetside’s landscape creation and rendering software include:
- Populate on objects – ability
to anchor populations to the planet as well as to any
object in the scene - Faster loading of Population cache files
- Improved performance in the 3D Preview
- New “Geog Image Map Shader” can load georeferenced image
data (e.g. satellite orthoimagery) - New Painted Shader back-end improves stability and
performance - Various improvements to object viewing and manipulation
- New displaceable 3D primitives (cube, octahedron)
Plus bug fixes. Read the release notes and find out more on Planetside’s website.






