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Textools for Blender 1.1 released
Mar 15, 2018 by CGPress Staff
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Hendrik-Jan Schoenmaker has released an update to TexTools for Blender, a free port of his original script of the same name originally created for 3DS Max. Version 1.1 includes a useful new tool to wrap meshes like textures around your objects, a depth mask baker that can be used for creating displacement maps, the ability to bake wireframes as a black and white mask, a new Cycles AO baking mode that supports cages, the ability to select flipped UVs, a tool to apply IDs from directions plus more features and fixes. Find out more on Hendrik’s website.
Wake up AD, if this isn’t writing on the wall, what is!
Thank you Hendrik.