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Software > Nuke

The Foundry announces new version of Nuke Studio, VR & AR tools development

Apr 10, 2015 by CGP Staff
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New features in The Foundry’s node-based VFX, editorial and finishing studio include:
  • Multiple overlay tracks and blending modes in Nuke Studio’s timeline
  • Enhanced audio editorial tools
  • Burn-in soft effect added to the real-time in-timeline effects – lets quickly add review information like time codes, clip name and project name directly in the timeline
  • XML & AAF support for grades, non-linear retimes, transforms and cropping
  • Native support for stereo playback, both in application and through SDI-out
According to the press release, the new Nuke Studio version is expected to be commercially available in Q3. Also of note, The Foundry announced that it is developing new tools and workflows to manipulate and composite live action VR in Nuke. These tools include:
  • Calibration and stitching of live-action 360 footage from multi-camera rigs
  • Live connection to Oculus Rift to review stitching, grading and depth
  • Support for compositing with ray-trace rendering for CG placement and projections
  • Spherical aware operations and viewing with equirectangular images
The Foundry will be holding live webcasts from NAB, showing these technologies. Read the press releases on The Foundry’s website for more: Nuke Studio, VR/AR technology.

Related News

  • Nuke Indie announced
  • Nuke 12.1 released
  • The Foundry discloses more information on Nuke 9 and Nuke Studio, announces free non-commercial version

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