Solid Iris has announced some of the features that will be available in v1.4 of its Thea Render and Presto GPU engine:
- Improved interactive render (Thea Presto)
- Motion blur (Thea Presto) – all types of Thea Render motion
definitions are now supported by Presto. This enables end users to
render efficiently transformation motion blur within a fraction of
typical render times. - Displacement mapping (Thea Presto)
- Render channels (Thea Presto)
- Bucket Rendering (Thea Presto) – rendering high resolution
images
with multiple channels is usually an issue since the GPU memory can be
a restricting factor. With our bucket rendering implementation of
Presto, we managed not only to overcome this potentially limiting
factor but also to improve scalability on bigger render clusters. - Relight Support (Thea Presto)
- Faster Caustics (Thea Adaptive BSD)
- Overall Optimizations – all the CPU engines on Apple OSX
and Linux platforms have now up to 25% better performance. Memory
footprint has been dramatically improved for Presto CPU.
More on Thea Render’s website.









