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Software > 3DS Max > Scripts

Track Editor 1.0 released

May 28, 2014 by CGP Staff
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As previously reported, Paul Neale has been working on a tool that allows to edit multiple tracks of animation at once. The script has received many improvements, allowing now to manage all your animated tracks as well as to work with controllers for quick and simple setups in complex rigs and systems. It groups tracks together based on the sub anim path found in the track editor. By grouping paths it makes it easy to control many tracks on non-instanced objects, modifiers, transforms, materials and maps as well as custom attributes on any Max object including modifiers and controllers. Track Editor is a commercial script, priced at $19.95. More on Paul Neale’s website.

Source: Paul Neale, JokerMartini, J. Salcedo

Related News

  • ProSequencer 1.7
  • Track Editor preview
  • Paul Neale interview (Interview)
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coven
10 years ago

This is a very cool tool. Thanks Paul!

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