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Now this is cool, I’m eager to test it next week I hope 🙂
Interest how this plays out. Its kind of an “Omniverse” from nvidia?
I have no idea yet, so far what I understand is that you get a local version of the scene in your computer, and the changes are transmitted in real time to all participants, I’m not sure if others can see your cursor or what do you have selected, I imagine they can, but I still have to test it.
However it’s super interesting, for review sessions and helping others as a minimum 🙂
Asides from being free for use the Blender updates have not impressed me that much, but this is some seriously amazing stuff. It reminds me of those collaborating minecraft servers where they build completely worlds and cities from scratch. If this will become anything like that, it could be such a game changer.
Great job Ubisoft.
Man the updates have been so good!
Not sure if sculpting is your thing but honestly my use of zbrush has dramatically been reduced, honestly the sculpting updates on there own are game-changers for me
There has been lots of good updates – performance (2.9x->), sculpting, udim, openvdb, small animation updates, rendering updates optix and open image denoising, simulation (hair, cloth, mantaflow) has got improvements.. And then all under development things like everything nodes and texturing tools.
Blender is just getting better and better.
And now this add-on. wow.
Blender updates are indeed not great these days.
They add features that are useless but shiny for noobs excitement.
However, when it’s about making professional and futureproof features like procedural lighting rendering workflows, nobody cares.
Useless? not sure about that! how about Geo nodes to start with?
lmao “ procedural lighting rendering workflows”. yeah nothing says seasoned professional as calling people “noobs”.
AD reply: let’s make a new chamfer tool.
Hello,
it looks like they updated the add-on, it’s more mature and well documented now:
https://ubisoft-mixer.readthedocs.io/