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UniTUIO for Unity – build your own multi-touch 3D applications

by CGP Staff
June 8, 2014
Reading Time: 1 min read
3

Now you can build your own multi-touch applications with little to no coding experience in minutes. The Cologne-based XTUIO team has released UniTUIO, a novel approach that bridges together TUIO with the Unity engine. The idea behind UniTUIO is to have a set of scripts to allow you to easily implement TUIO (OSC-based multi-touch framework) into any Unity application. Unity can import 3D models, bones, and animations from Max, and its basic edition is free. XTUIO has also released UniTUIO for free under the open source GPL license. You can find some tutorials and demo applications on the project’s site.

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Sandor Rozsa
15 years ago

Thank you guys posting this news on MU – and that even with a nice picture – WOW! Please don’t hesitate to ask us if you are having further questions to the whole MultiTouch mambo-jumbo or Unity to Max questions…

Cheers,

Sandor

Reply
MU
15 years ago

You’re very welcome Sandor. We’re here to help. Thanks for releasing the project as open source, I’m sure many ppl will find it useful.

Reply
Sandor Rozsa
15 years ago

Hey Guys,

for those who are interested (or involved): a new version of the uniTUIO Community Edition is available now at http://www.xtuio.com … Since we had a lots of visitors from maxunderground, i thought that i should mention that here also 🙂 So: Lots of changes and improvements there. The biggest change is, that you can build now your MT App/Game just as you would build an iPhone/iPad application. Just read the blogpost from Ben on the homepage for more info. This is the release candidate – so comments, etc. are highly welcome.

Also we have now a new support forum on http://www.xtuio.com – please feel free to use the forum for uniTUIO related questions or support requests.

Cheers & Rock On!

Sandor & Ben

Reply

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