Unreal Engine 4.27 released
Aug 19, 2021 by CGPress Staff
1
|
Epic has announced the release of Unreal Engine 4.27. Features include nDisplay enhancements to make it easier to set up multi-display rendering, as extended virtual production toolset, the addition of Oodle and Bink to the core application, enhanced GPU lightmass, Path Tracer for final pixels “comparable to offline renderings”, improved Datasmith, USD and Alembic support, more operators and filters for Visual Dataprep, pixel streaming considered production ready, and much more. Read more about this release on the Unreal Engine blog.
really cool release, although Hair rendering is still not supported in the new path tracer, in case anyone had thought about using it.