BitmapTexture 2 for 3ds max 4 is a recompile of the original Bitmaptexture, the only difference being the time rollout. Dieter Morgenroth dumped the playbackrate spinner, and there is now a Framevalue that is animatable. This makes it possible to keyframe the frame of the image sequence. You can control the frame with script controllers for view-dependent texture mapping etc., allowing the creation of RealPeople-type effects. There is an AVI in the ZIP-file that demonstrates this, and the MaxScript that was used.